Ventuz Framerate - the second secret.

 

ventuz_statistics_2

Here is the official summary on the exact meanings of the Ventuz statistics.

F = Framerate

G = Generation - Time of the value generators. These are movers, interpolating-elements, scroll-text and all the nodes generating new values for each frame.

B = Bindings - Connections and the validations resulting from value changes. This also includes generating resources, if necessary.

A = Stands for Abs-tree-validation. This is kind of a insider. The Abs-tree is the absolute hirachy-tree. That means not the one you see in Ventuz - but the one Ventuz really calculates. Including the setting of the matrixes in the axis and the other DirectX-states (materials,textures,…). For example: lots of spreaders will make this value rise.

V = Video  - and live-video decoding (and their transfers).

R = Rendering - the time Ventuz needs for its rendering process.

Thanks to Karol.

Leave a Reply

You must be logged in to post a comment.